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Wednesday 31 July 2019

Cold-blooded Killer

Hello again.

The fun and joy of too many hours at work and too little time to paint has led to slow progress over the past month or so, but I am still trickling along. Barely trickling, admittedly, but trickling nonetheless...

A recent product of said trickle is presented here for your perusal, casual comment and, hopefully, some small measure of delight.

I have wound my way through the vast majority of the various Oathsworn Miniatures I have bought since first dipping a toe over a year ago, so much so that I now approach those few figures for which I cannot naturally find a home in one of my various war band ideas. This fellow could be a member of a fledgling police force for my urban-inspired games of "Burrows & Badgers", set in the town of Scarsburgh. Or perhaps a customs and excise "man", hunting down the rascals and scallywags of the docks of that worthy town. He might squeeze his way into the Nutkin Wood Neighbourhood Watch, if I deem that that particular landmark, Nutkin Wood, that is, has a watery part in its midst. Or he might be something else entirely.

No Dickens-inspired name for this one so far. In fact, no name at all until I decide what to do with him. So, awaiting the time I can get back to more historical figures with units and so forth, I give you yet another single figure in the form of a lizard warrior. As I have said before, do not imagine that painting such fantasy figures does not require at least a semblance of research. I checked out numerous photos of actual lizards prior to painting this figure and, although I mixed and matched styles a bit to get what I wanted, I doubt anyone would actually know that unless they knew their reptiles. I have gone for a simple, naturalistic finish which, I hope, enhances the lizard rather than enhances the fantastical.

G


I deliberately went for a rusted, besmirched look for his armour and sword. After all, you cannot live in a wet place and keep your metals nice and pristine, can you.

Saturday 13 July 2019

Exclusive Residential Development

Hello again,

Having recently finished the figures from "The Good, The Bad and The Mutie", the starter set for Strontium Dog, published by Warlord Games/ Rebellion, it was high time I set to on the terrain that comes with the set too. I have some experience with MDF buildings, so was not concerned about the usual things you see on social media about the MDF soaking up paint, warping and so on. Thus, "set to" I have done!

In the set, you get a basic dwelling-cum-office, a generator and windmill to accompany the dwelling-cum-office, an observation tower and four solar panels, all in an easy-to-build mix of MDF and card. They are form the Sarissa Precision range of kits, which cover various eras and locales, and the wider range includes several other suitable kits in what is akin to their post-apocalyptic range. I will be adding a few in due course.

So, I sprayed on an undercoat, selected Army Painter Green as my basecoat and then weathered and highlighted up to taste. I wanted a dusty, arid environment for "Scum's World", my fictional planet on which to stage my SD games, so all effects and basing considerations were built around this. I am pretty happy with the results, but have a look and see what you think. All I need to do now is actually make some arid terrain tiles, or at least acquire a suitable cloth or something, as I have no other arid/ desert terrain on which to plonk these kits!

G

The base is 3mm MDF, not supplied with the kit but sourced from my stash. The texturing is small grade model railway ballast stuck down with PVA glue, painted and sparsely flocked.

I glazed the windows to give this palatial abode something like a civilised feel. The building may be from a post-apocalyptic range, but I did not want that for this use.



Four solar panels should be more than enough for the needs of a simple "shack".



I guess the watchtower is to look out for supply vehicles, dust storms, hostiles and anything else the occupants might desire/ fear.