1) I have played precisely two games - a 15mm Napoleonic affair with my Austrians vs Nephew Nick's French and the "Mayhem in the Med. c.1565" outing for the Wyrley Retinue at the WMMS Show earlier this month.
2) I have spent well over my budget already this year...
3) I have painted around 90 28mm figures, all infantry, and finished off another 11 or so I started before Christmas got in the way.
I always see myself as a slow painter, but I am seriously pleased to have got through effectively 100 figures (-ish) so far this year, as well as acting as family taxi, working full time and having a life. I even have time to speak to my wife occasionally! A fair chunk of these figures were additions to the "Mayhem" ranks for the show game, but I have also managed to paint up two 4-point Viking warbands for SAGA, the last figures for which I varnished this morning before tidying the man-cave. I will photograph these once I get the bases textured and the first ever games of SAGA are set for Easter Sunday, so I may even squeeze in a game report or two...
So what does Quarter 2 hold?
Well, changes of mind aside (and I expect there to be one or two...), I plan on some Dark Age civilians, an Irish warband and possibly a Norse-Gael one as well. So, Ireland in the Dark Ages is very much in my wargaming thoughts. I blame an old issue of the short-lived "Wargames World" magazine of a couple of decades ago, specifically the issue that featured a scratchbuilt model of an Irish Rath - a ring fort to you or I. I have that issue in my loft somewhere, so I think a sort out up there is in order too, before it gets too hot now we are officially into warmer times after passing the equinox in the early hours of this morning.
After that, I feel a need to get something less skirmish-orientated underway and those 19th Century conflicts are most appealing...
***
To close, I have a couple of shots of the sort of modelling project I like. I am not a fan of plastic or other kits, which may be why I tend to avoid WW2 in the main, though I do build figures of course, but I do like to tinker with the sort of detail bits that I think help to raise the level of a game.Boxes, barrels, crates and the like are easy to place into all sorts of game situations, but our "Mayhem..." game features a harbour. After watching the "Pyke" episode of "Game of Thrones" recently, I had to have some stuff from there. So here goes...
G